/external/swiftshader/src/Shader/ |
D | Constants.cpp | 341 …const dword minZ[16] = {0x00000000, 0x00000020, 0x00002000, 0x00002020, 0x00200000, 0x00200020, 0x… in Constants() local 349 memcpy(&this->minZ, &minZ, sizeof(minZ)); in Constants()
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D | Constants.hpp | 97 dword minZ[16]; member
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D | VertexRoutine.cpp | 118 …Int4 minZ = symmetricNormalizedDepth ? CmpNLE(-o[pos].w, o[pos].z) : CmpNLE(Float4(0.0f), o[pos].z… in computeClipFlags() local 125 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,minZ) + SignMask(minZ) * 4); in computeClipFlags()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTTexture.cpp | 259 …RTGetFormatMinDims(PVRTuint64 u64PixelFormat, PVRTuint32 &minX, PVRTuint32 &minY, PVRTuint32 &minZ) in PVRTGetFormatMinDims() argument 278 minZ = 1; in PVRTGetFormatMinDims() 284 minZ = 1; in PVRTGetFormatMinDims() 290 minZ = 1; in PVRTGetFormatMinDims() 295 minZ = 1; in PVRTGetFormatMinDims() 300 minZ = 1; in PVRTGetFormatMinDims() 308 minZ = 1; in PVRTGetFormatMinDims() 313 minZ = 1; in PVRTGetFormatMinDims() 318 minZ = 1; in PVRTGetFormatMinDims()
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D | PVRTTexture.h | 624 …TGetFormatMinDims(PVRTuint64 u64PixelFormat, PVRTuint32 &minX, PVRTuint32 &minY, PVRTuint32 &minZ);
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/external/skia/src/utils/ |
D | SkShadowTessellator.cpp | 136 SkScalar minZ = fHeightFunc(bounds.fLeft, bounds.fTop); in setZOffset() local 139 if (z < minZ) { in setZOffset() 140 minZ = z; in setZOffset() 143 if (z < minZ) { in setZOffset() 144 minZ = z; in setZOffset() 147 if (z < minZ) { in setZOffset() 148 minZ = z; in setZOffset() 152 if (minZ < kMinHeight) { in setZOffset() 153 fZOffset = -minZ + kMinHeight; in setZOffset()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.hpp | 35 float minZ; member
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D | Device.cpp | 574 view.minZ = viewport.minZ; in bindViewport()
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D | Context.cpp | 1724 viewport.minZ = zNear; in applyRenderTarget()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Device.hpp | 43 float minZ; member
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D | Device.cpp | 726 view.minZ = viewport.minZ; in bindViewport()
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D | Context.cpp | 1675 viewport.minZ = zNear; in applyRenderTarget()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.hpp | 35 float minZ; member
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D | Device.cpp | 843 view.minZ = viewport.minZ; in bindViewport()
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D | Context.cpp | 2713 viewport.minZ = zNear; in applyRenderTarget()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperContext.cpp | 490 static GLW_APICALL void GLW_APIENTRY dummyPrimitiveBoundingBox (float minX, float minY, float minZ,… in dummyPrimitiveBoundingBox() argument 495 DE_UNREF(minZ); in dummyPrimitiveBoundingBox()
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D | gluCallLogWrapper.inl | 2893 …lPrimitiveBoundingBox (glw::GLfloat minX, glw::GLfloat minY, glw::GLfloat minZ, glw::GLfloat minW,… argument 2896 …m_log << TestLog::Message << "glPrimitiveBoundingBox(" << minX << ", " << minY << ", " << minZ << … 2897 m_gl.primitiveBoundingBox(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
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/external/deqp/modules/gles3/functional/ |
D | es3fOcclusionQueryTests.cpp | 119 …mitiveCount, int verticesPerPrimitive, de::Random rnd, float primitiveSize, float minZ, float maxZ) in generateVertices() argument 137 dst[(i+j)*ELEMENTS_PER_VERTEX + 2] = rnd.getFloat(minZ, maxZ); // z in generateVertices()
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/external/swiftshader/src/Renderer/ |
D | Renderer.hpp | 262 float minZ; member
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D | Renderer.cpp | 541 float N = viewport.minZ; in draw()
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/external/deqp/framework/common/ |
D | tcuTexCompareVerifier.cpp | 1163 const float minZ = coord.z()-depthErr; in isTexCompareResultValid() local 1165 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isTexCompareResultValid() 1304 const float minZ = coord.z()-depthErr; in isGatherOffsetsCompareResultValid() local 1306 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isGatherOffsetsCompareResultValid()
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/external/swiftshader/include/GLES2/ |
D | gl2ext.h | 438 …YP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfl… 440 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GL… 1422 …YP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfl… 1424 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GL…
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 3042 GLW_APICALL void GLW_APIENTRY glPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLf… argument 3046 DE_UNREF(minZ);
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/external/deqp/framework/opengl/wrapper/ |
D | glwImpl.inl | 3047 void glwPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX,… argument 3052 gl->primitiveBoundingBox(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
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D | glwApi.inl | 1046 void glwPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLflo…
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