Searched refs:mixShaderID (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 863 deUint32 mixShaderID = context.createProgram(&mixShader); in render() local 872 mixShader.setUnits(context, mixShaderID, 0, 1); in render() 905 sglr::drawQuad(context, mixShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f)); in render()
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