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Searched refs:nDepthBPP (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/API/KEGL/
DPVRShellAPI.cpp558 if(pData->bNeedZbuffer || pData->nDepthBPP > 0) in SelectEGLConfiguration()
561 conflist[i++] = (pData->nDepthBPP > 0) ? pData->nDepthBPP : 16; in SelectEGLConfiguration()
/external/swiftshader/third_party/PowerVR_SDK/Shell/
DPVRShellImpl.h66 int nDepthBPP; /*!< Depth buffer size. */ member
DPVRShell.cpp73 m_pShellData->nDepthBPP = 0; in PVRShell()
348 m_pShellData->nDepthBPP = value; in PVRShellSet()
428 case prefDepthBPP: return m_pShellData->nDepthBPP; in PVRShellGet()