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Searched refs:nPriority (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/
DPVRShellImpl.h70 int nPriority; /*!< EGL: If supported sets the egl context priority; member
DPVRShell.cpp101 m_pShellData->nPriority = 2; in PVRShell()
433 case prefPriority: return m_pShellData->nPriority; in PVRShellGet()
/external/swiftshader/third_party/PowerVR_SDK/Shell/API/KEGL/
DPVRShellAPI.cpp901 m_pShell->m_pShellData->nPriority = i32Value; in ApiSet()