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Searched refs:nbBlocks (Results 1 – 3 of 3) sorted by relevance

/external/lz4/programs/
Dbench.c168 U32 nbBlocks; in BMK_benchMem() local
199 for (nbBlocks=0, fileNb=0; fileNb<nbFiles; fileNb++) { in BMK_benchMem()
202 U32 const blockEnd = nbBlocks + nbBlocksforThisFile; in BMK_benchMem()
203 for ( ; nbBlocks<blockEnd; nbBlocks++) { in BMK_benchMem()
205 blockTable[nbBlocks].srcPtr = srcPtr; in BMK_benchMem()
206 blockTable[nbBlocks].cPtr = cPtr; in BMK_benchMem()
207 blockTable[nbBlocks].resPtr = resPtr; in BMK_benchMem()
208 blockTable[nbBlocks].srcSize = thisBlockSize; in BMK_benchMem()
209 blockTable[nbBlocks].cRoom = LZ4_compressBound((int)thisBlockSize); in BMK_benchMem()
211 cPtr += blockTable[nbBlocks].cRoom; in BMK_benchMem()
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/external/lz4/lib/
Dlz4frame.c278 unsigned const nbBlocks = nbFullBlocks + (lastBlockSize>0); in LZ4F_compressBound_internal() local
283 … return (blockHeaderSize * nbBlocks) + (blockSize * nbFullBlocks) + lastBlockSize + frameEnd;; in LZ4F_compressBound_internal()
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp1892 int nbBlocks = (block.arraySize > 0) ? block.arraySize : 1; in defineUniformBlock() local
1893 for(int i = 0; i < nbBlocks; ++i, regIndex += regInc) in defineUniformBlock()