Searched refs:noisePositionFractionValue (Results 1 – 2 of 2) sorted by relevance
322 SkScalar noisePositionFractionValue; in noise2D() member327 noisePositionFractionValue = position - SkIntToScalar(noisePositionIntegerValue); in noise2D()358 SkScalar sx = smoothCurve(noiseX.noisePositionFractionValue); in noise2D()359 SkScalar sy = smoothCurve(noiseY.noisePositionFractionValue); in noise2D()361 SkPoint fractionValue = SkPoint::Make(noiseX.noisePositionFractionValue, in noise2D()362 noiseY.noisePositionFractionValue); // Offset (0,0) in noise2D()369 fractionValue.fX = noiseX.noisePositionFractionValue; // Offset (0,-1) in noise2D()
388 SkScalar noisePositionFractionValue; in noise2D() member393 noisePositionFractionValue = position - SkIntToScalar(noisePositionIntegerValue); in noise2D()424 SkScalar sx = smoothCurve(noiseX.noisePositionFractionValue); in noise2D()425 SkScalar sy = smoothCurve(noiseY.noisePositionFractionValue); in noise2D()427 SkPoint fractionValue = SkPoint::Make(noiseX.noisePositionFractionValue, in noise2D()428 noiseY.noisePositionFractionValue); // Offset (0,0) in noise2D()435 fractionValue.fX = noiseX.noisePositionFractionValue; // Offset (0,-1) in noise2D()