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Searched refs:noiseVector (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/effects/
DSkPerlinNoiseShader.cpp318 int channel, const StitchData& stitchData, const SkPoint& noiseVector) const { in noise2D()
331 Noise noiseX(noiseVector.x()); in noise2D()
332 Noise noiseY(noiseVector.y()); in noise2D()
383 SkPoint noiseVector(SkPoint::Make(point.x() * fPaintingData->fBaseFrequency.fX, in calculateTurbulenceValueForPoint() local
387 SkScalar noise = noise2D(channel, stitchData, noiseVector); in calculateTurbulenceValueForPoint()
391 noiseVector.fX *= 2; in calculateTurbulenceValueForPoint()
392 noiseVector.fY *= 2; in calculateTurbulenceValueForPoint()
/external/skia/include/effects/
DSkPerlinNoiseShader.h78 const StitchData& stitchData, const SkPoint& noiseVector) const;
/external/skia/experimental/SkPerlinNoiseShader2/
DSkPerlinNoiseShader2.h100 const StitchData& stitchData, const SkPoint& noiseVector) const;
DSkPerlinNoiseShader2.cpp384 int channel, const StitchData& stitchData, const SkPoint& noiseVector) const { in noise2D()
397 Noise noiseX(noiseVector.x()); in noise2D()
398 Noise noiseY(noiseVector.y()); in noise2D()
449 SkPoint noiseVector(SkPoint::Make(point.x() * fPaintingData->fBaseFrequency.fX, in calculateTurbulenceValueForPoint() local
453 SkScalar noise = noise2D(channel, stitchData, noiseVector); in calculateTurbulenceValueForPoint()
457 noiseVector.fX *= 2; in calculateTurbulenceValueForPoint()
458 noiseVector.fY *= 2; in calculateTurbulenceValueForPoint()