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Searched refs:normalTransformT (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.cpp746 ff.normalTransformT[i][0][0] = M[0][0]; in setNormalTransform()
747 ff.normalTransformT[i][0][1] = M[1][0]; in setNormalTransform()
748 ff.normalTransformT[i][0][2] = M[2][0]; in setNormalTransform()
749 ff.normalTransformT[i][0][3] = M[3][0]; in setNormalTransform()
751 ff.normalTransformT[i][1][0] = M[0][1]; in setNormalTransform()
752 ff.normalTransformT[i][1][1] = M[1][1]; in setNormalTransform()
753 ff.normalTransformT[i][1][2] = M[2][1]; in setNormalTransform()
754 ff.normalTransformT[i][1][3] = M[3][1]; in setNormalTransform()
756 ff.normalTransformT[i][2][0] = M[0][2]; in setNormalTransform()
757 ff.normalTransformT[i][2][1] = M[1][2]; in setNormalTransform()
[all …]
DVertexProcessor.hpp153 float4 normalTransformT[12][4]; member
/external/swiftshader/src/Shader/
DVertexPipeline.cpp184 …normal = transformBlend(v[Normal], Pointer<Byte>(data + OFFSET(DrawData,ff.normalTransformT)), fal… in pipeline()