Searched refs:numLostAccessUnits (Results 1 – 2 of 2) sorted by relevance
617 self->streamInfo.numLostAccessUnits = 0; in aacDecoder_SetParam()805 self->streamInfo.numLostAccessUnits = 0; in aacDecoder_DecodeFrame()825 self->streamInfo.numLostAccessUnits = aacDecoder_EstimateNumberOfLostFrames(self); in aacDecoder_DecodeFrame()841 if (self->streamInfo.numLostAccessUnits > 0) { in aacDecoder_DecodeFrame()842 self->streamInfo.numLostAccessUnits--; in aacDecoder_DecodeFrame()861 self->streamInfo.numLostAccessUnits = 0; in aacDecoder_DecodeFrame()
566 …INT numLostAccessUnits; /*!< This integer will reflect the estimated amount of lost… member