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Searched refs:numVert (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderPerformanceCase.cpp75 int numVert = (gridW+1)*(gridH+1); in setVertexFragmentRatio() local
77 float ratio = (float)numFrag / (float)numVert; in setVertexFragmentRatio()
84 numVert = deRoundFloatToInt32((float)numFrag / fragmentsPerVertices); in setVertexFragmentRatio()
86 while ((gridW+1)*(gridH+1) > numVert) in setVertexFragmentRatio()
97 numFrag = deRoundFloatToInt32((float)numVert * fragmentsPerVertices); in setVertexFragmentRatio()
/external/deqp/modules/gles31/functional/
Des31fShaderHelperInvocationTests.cpp107 const int numVert = numVerticesPerPrimitive*numPrimitives; in genVertices() local
109 dst->resize(numVert); in genVertices()