/external/skia/include/effects/ |
D | SkBlurMaskFilter.h | 44 const SkRect& occluder, uint32_t flags = kNone_BlurFlag); 76 const SkRect& occluder,
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/external/skia/gm/ |
D | drawregionmodes.cpp | 52 SkRect occluder = SkRect::MakeEmpty(); in onDraw() local 53 paint.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle, 5.0f, occluder, 0)); in onDraw()
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/external/skia/src/core/ |
D | SkRadialShadowMapShader.cpp | 96 RadialShadowMapFP(sk_sp<GrFragmentProcessor> occluder, in RadialShadowMapFP() argument 105 this->registerChildProcessor(std::move(occluder)); in RadialShadowMapFP() 139 SkString occluder("occluder"); in emitCode() local 140 this->emitChild(0, nullptr, &occluder, args); in emitCode()
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/external/skia/src/effects/ |
D | SkBlurMaskFilter.cpp | 42 SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle, const SkRect& occluder, uint32_t flags); 131 const SkRect& occluder, uint32_t flags) { in Make() argument 139 return sk_sp<SkMaskFilter>(new SkBlurMaskFilterImpl(sigma, style, occluder, flags)); in Make() 194 const SkRect& occluder, in ComputeBlurredRRectParams() argument 260 SkRect temp = occluder; in ComputeBlurredRRectParams() 288 const SkRect& occluder, uint32_t flags) in SkBlurMaskFilterImpl() argument 291 , fOccluder(occluder) in SkBlurMaskFilterImpl() 744 SkRect occluder; in CreateProc() local 746 occluder.setEmpty(); in CreateProc() 748 buffer.readRect(&occluder); in CreateProc() [all …]
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/external/deqp/modules/gles3/performance/ |
D | es3pDepthTests.cpp | 524 …virtual Sample renderSample (const RenderData& occluder, const RenderData& occluded, int worklo… 733 …virtual Sample renderSample (const RenderData& occluder, const RenderData& occluded, int callcoun… 796 Sample RenderCountCase::renderSample (const RenderData& occluder, const RenderData& occluded, int c… in renderSample() argument 816 render(occluder); in renderSample() 898 …Sample renderSample (const RenderData& occluder, const RenderData& occluded, int workload) cons… 970 Sample RelativeChangeCase::renderSample (const RenderData& occluder, const RenderData& occluded, in… in renderSample() argument 1011 render(occluder); in renderSample() 1028 render(occluder); in renderSample() 1696 …Sample renderSample (const RenderData& occluder, const RenderData& occluded, int workload) c… in renderSample() argument 1738 render(occluder); in renderSample() [all …]
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/external/skia/tests/ |
D | BlurTest.cpp | 648 SkRect occluder = SkRect::MakeLTRB(testLocs[minX], testLocs[minY], in DEF_TEST() local 650 if (occluder.isEmpty()) { in DEF_TEST() 655 rr, rr, occluder, in DEF_TEST() 675 (cell.isEmpty() || occluder.contains(cell))); in DEF_TEST()
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.occlusion_query.txt | 25 + Following occluder types are tested:
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/external/deqp/doc/testspecs/GL3/ |
D | stress.conditional_render.txt | 44 Call count test use many occlusion queries and simple occluder geometry. Every
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/external/skia/fuzz/ |
D | FuzzCanvas.cpp | 575 SkRect occluder{0.0f, 0.0f, 0.0f, 0.0f}; in make_fuzz_maskfilter() local 577 fuzz->next(&occluder); in make_fuzz_maskfilter() 581 return SkBlurMaskFilter::Make(blurStyle, sigma, occluder, flags); in make_fuzz_maskfilter()
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