Searched refs:occluderHeight (Results 1 – 7 of 7) sorted by relevance
/external/skia/src/effects/shadows/ |
D | SkAmbientShadowMaskFilter.cpp | 25 SkAmbientShadowMaskFilterImpl(SkScalar occluderHeight, SkScalar ambientAlpha, uint32_t flags); 76 sk_sp<SkMaskFilter> SkAmbientShadowMaskFilter::Make(SkScalar occluderHeight, SkScalar ambientAlpha, in Make() argument 80 return sk_sp<SkMaskFilter>(new SkAmbientShadowMaskFilterImpl(occluderHeight, ambientAlpha, in Make() 86 SkAmbientShadowMaskFilterImpl::SkAmbientShadowMaskFilterImpl(SkScalar occluderHeight, in SkAmbientShadowMaskFilterImpl() argument 89 : fOccluderHeight(occluderHeight) in SkAmbientShadowMaskFilterImpl() 113 const SkScalar occluderHeight = buffer.readScalar(); in CreateProc() local 117 return SkAmbientShadowMaskFilter::Make(occluderHeight, ambientAlpha, flags); in CreateProc()
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D | SkSpotShadowMaskFilter.cpp | 25 SkSpotShadowMaskFilterImpl(SkScalar occluderHeight, const SkPoint3& lightPos, 79 sk_sp<SkMaskFilter> SkSpotShadowMaskFilter::Make(SkScalar occluderHeight, const SkPoint3& lightPos, in Make() argument 84 return sk_sp<SkMaskFilter>(new SkSpotShadowMaskFilterImpl(occluderHeight, lightPos, in Make() 90 SkSpotShadowMaskFilterImpl::SkSpotShadowMaskFilterImpl(SkScalar occluderHeight, in SkSpotShadowMaskFilterImpl() argument 95 : fOccluderHeight(occluderHeight) in SkSpotShadowMaskFilterImpl() 123 const SkScalar occluderHeight = buffer.readScalar(); in CreateProc() local 132 return SkSpotShadowMaskFilter::Make(occluderHeight, lightPos, lightRadius, in CreateProc()
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D | SkAmbientShadowMaskFilter.h | 25 static sk_sp<SkMaskFilter> Make(SkScalar occluderHeight, SkScalar ambientAlpha,
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D | SkSpotShadowMaskFilter.h | 28 static sk_sp<SkMaskFilter> Make(SkScalar occluderHeight, const SkPoint3& lightPos,
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/external/skia/src/utils/ |
D | SkShadowUtils.cpp | 458 void SkShadowUtils::DrawShadow(SkCanvas* canvas, const SkPath& path, SkScalar occluderHeight, in DrawShadow() argument 472 newPaint.setMaskFilter(SkAmbientShadowMaskFilter::Make(occluderHeight, ambientAlpha, in DrawShadow() 477 newPaint.setMaskFilter(SkSpotShadowMaskFilter::Make(occluderHeight, devLightPos, in DrawShadow() 493 factory.fOccluderHeight = occluderHeight; in DrawShadow() 503 float zRatio = SkTPin(occluderHeight / (devLightPos.fZ - occluderHeight), 0.0f, 0.95f); in DrawShadow() 507 SkScalar scale = devLightPos.fZ / (devLightPos.fZ - occluderHeight); in DrawShadow() 513 factory.fOccluderHeight = occluderHeight; in DrawShadow()
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D | SkShadowTessellator.cpp | 361 SkScalar occluderHeight = heightFunc(0, 0); in SkAmbientShadowTessellator() local 362 SkScalar umbraAlpha = SkScalarInvert((1.0f + SkTMax(occluderHeight*kHeightFactor, 0.0f))); in SkAmbientShadowTessellator() 716 SkScalar occluderHeight = heightFunc(center.fX, center.fY) + fZOffset; in SkSpotShadowTessellator() local 717 float zRatio = SkTPin(occluderHeight / (fLightZ - occluderHeight), 0.0f, 0.95f); in SkSpotShadowTessellator() 726 SkScalar scale = fLightZ / (fLightZ - occluderHeight); in SkSpotShadowTessellator()
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/external/skia/include/utils/ |
D | SkShadowUtils.h | 40 static void DrawShadow(SkCanvas* canvas, const SkPath& path, SkScalar occluderHeight,
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