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Searched refs:occlusionEnabled (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DPixelProcessor.cpp863 context->occlusionEnabled = enable; in setOcclusionEnabled()
944 state.occlusionEnabled = context->occlusionEnabled; in update()
DContext.hpp500 bool occlusionEnabled; member in sw::Context
DPixelProcessor.hpp66 bool occlusionEnabled : 1; member
DQuadRasterizer.cpp73 if(state.occlusionEnabled) in generate()
DContext.cpp304 occlusionEnabled = false; in init()
DRenderer.cpp517 if(pixelState.occlusionEnabled) in draw()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp254 if(state.occlusionEnabled) in quad()