Searched refs:onExecute (Results 1 – 13 of 13) sorted by relevance
27 void onExecute(GrOpFlushState* state) override { in onExecute() function in GrSignalSemaphoreOp48 void onExecute(GrOpFlushState* state) override { in onExecute() function in GrWaitSemaphoreOp
144 void execute(GrOpFlushState* state) { this->onExecute(state); } in execute()203 virtual void onExecute(GrOpFlushState*) = 0;
89 void onExecute(GrOpFlushState* state) override;184 void onExecute(GrOpFlushState* state) override;
44 void onExecute(GrOpFlushState* state) override { in onExecute() function
56 void onExecute(GrOpFlushState* state) override { in onExecute() function
117 void onExecute(GrOpFlushState* state) final;
60 void onExecute(GrOpFlushState* state) override { in onExecute() function
69 void onExecute(GrOpFlushState* state) override { in onExecute() function
67 void GrDrawPathOp::onExecute(GrOpFlushState* state) { in onExecute() function in GrDrawPathOp172 void GrDrawPathRangeOp::onExecute(GrOpFlushState* state) { in onExecute() function in GrDrawPathRangeOp
112 void onExecute(GrOpFlushState* state) override { in onExecute() function
62 void GrMeshDrawOp::onExecute(GrOpFlushState* state) { in onExecute() function in GrMeshDrawOp
166 void onExecute(GrOpFlushState*) override;
466 void InstancedRendering::Op::onExecute(GrOpFlushState* state) { in onExecute() function in gr_instanced::InstancedRendering::Op