Searched refs:origColors (Results 1 – 1 of 1) sorted by relevance
200 SkColor4f* origColors = fOrigColors4f; in SkGradientShaderBase() local202 *origColors++ = desc.fColors[0]; in SkGradientShaderBase()204 memcpy(origColors, desc.fColors, desc.fCount * sizeof(SkColor4f)); in SkGradientShaderBase()206 origColors += desc.fCount; in SkGradientShaderBase()207 *origColors = desc.fColors[desc.fCount - 1]; in SkGradientShaderBase()