Searched refs:out_color (Results 1 – 10 of 10) sorted by relevance
/external/deqp/external/vulkancts/data/vulkan/draw/ |
D | VertexFetch.vert | 7 layout(location = 0) out vec4 out_color; 16 out_color = in_color; 18 out_color = vec4(1.0, 0.0, 0.0, 1.0);
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D | VertexFetchInstancedFirstInstance.vert | 7 layout(location = 0) out vec4 out_color; 20 out_color = in_color; 22 out_color = vec4(1.0, 0.0, 0.0, 1.0);
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D | VertexFetchInstanced.vert | 7 layout(location = 0) out vec4 out_color; 20 out_color = in_color; 22 out_color = vec4(1.0, 0.0, 0.0, 1.0);
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D | VertexFetchShaderDrawParameters.vert | 8 layout(location = 0) out vec4 out_color; 23 out_color = in_color * colors[baseInstanceIndex]; 25 out_color = vec4(1.0, 0.0, 0.0, 1.0);
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D | VertexFetchShaderDrawParametersDrawIndex.vert | 8 layout(location = 0) out vec4 out_color; 23 out_color = in_color * colors[gl_DrawIDARB]; 25 out_color = vec4(1.0, 0.0, 0.0, 1.0);
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D | VertexFetch.frag | 3 layout(location = 0) out vec4 out_color; 6 out_color = in_color;
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/external/deqp/external/vulkancts/data/vulkan/dynamic_state/ |
D | VertexFetch.frag | 5 layout(location = 0) out vec4 out_color; 9 out_color = in_color;
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D | VertexFetch.vert | 7 layout(location = 0) out vec4 out_color; 12 out_color = in_color;
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D | ViewportArray.geom | 8 layout(location = 0) out vec4 out_color; 14 out_color = in_color[i];
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_fs.c | 452 LLVMValueRef (*out_color)[4], in generate_fs_loop() 541 out_color[cbuf][chan] = lp_build_array_alloca(gallivm, in generate_fs_loop() 663 color_ptr = LLVMBuildGEP(builder, out_color[cbuf][chan], in generate_fs_loop() 946 LLVMValueRef out_color[PIPE_MAX_COLOR_BUFS][TGSI_NUM_CHANNELS]; in generate_fragment() local 960 out_color, in generate_fragment() 970 out_color[cbuf * !cbuf0_write_all][chan]; in generate_fragment()
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