Searched refs:outputFloats1 (Results 1 – 1 of 1) sorted by relevance
852 vector<Vec4> outputFloats1 (numElements); in createOpCopyMemoryGroup() local860 outputFloats1[ndx] = inputFloats1[ndx] + Vec4(0.f, 0.5f, 1.5f, 2.5f); in createOpCopyMemoryGroup()905 spec1.outputs.push_back(BufferSp(new Vec4Buffer(outputFloats1))); in createOpCopyMemoryGroup()1670 vector<float> outputFloats1 (numElements, 0); in createOpPhiGroup() local1683 case 0: outputFloats1[ndx] = inputFloats[ndx] + 5.5f; break; in createOpPhiGroup()1684 case 1: outputFloats1[ndx] = inputFloats[ndx] + 20.5f; break; in createOpPhiGroup()1685 case 2: outputFloats1[ndx] = inputFloats[ndx] + 1.75f; break; in createOpPhiGroup()1747 spec1.outputs.push_back(BufferSp(new Float32Buffer(outputFloats1))); in createOpPhiGroup()2016 vector<float> outputFloats1 (numElements, 0); in createMultipleShaderGroup() local2022 outputFloats1[ndx] = inputFloats[ndx] + inputFloats[ndx]; in createMultipleShaderGroup()[all …]