Searched refs:outputTypeToGLString (Results 1 – 5 of 5) sorted by relevance
166 …<< "layout(" << outputTypeToGLString(m_emitTestSpec.primitiveTopology) << ", max_vertices = " << (… in shaderGeometry()
190 …<< "layout(" << outputTypeToGLString(m_outputType) << ", max_vertices = " << calcOutputVertices(m_… in shaderGeometry()
165 std::string outputTypeToGLString (const vk::VkPrimitiveTopology& outputType);
337 std::string outputTypeToGLString (const VkPrimitiveTopology& outputType) in outputTypeToGLString() function
144 std::string outputTypeToGLString (rr::GeometryShaderOutputType outputType) in outputTypeToGLString() function289 …str << "layout(" << outputTypeToGLString(outputType) << ", max_vertices = " << calcOutputVertices(… in genGeometrySource()390 …str << "layout(" << outputTypeToGLString(outputType) << ", max_vertices = " << (emitCountA+emitCou… in genGeometrySource()