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Searched refs:partitionY (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp502 bool partitionY = partition && height > minHeight && !partitionX; in randomPartition() local
510 else if (partitionY) in randomPartition()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp489 bool partitionY = partition && height > minHeight && !partitionX; in randomPartition() local
497 else if (partitionY) in randomPartition()
/external/deqp/modules/gles2/functional/
Des2fTextureMipmapTests.cpp558 bool partitionY = partition && height > minHeight && !partitionX; in randomPartition() local
566 else if (partitionY) in randomPartition()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureMipmapTests.cpp478 const bool partitionY = partition && height > minHeight && !partitionX; in randomPartition() local
486 else if (partitionY) in randomPartition()
/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp597 bool partitionY = partition && height > minHeight && !partitionX; in randomPartition() local
605 else if (partitionY) in randomPartition()