/external/fmtlib/doc/bootstrap/mixins/ |
D | vendor-prefixes.less | 170 .perspective(@perspective) { 171 -webkit-perspective: @perspective; 172 -moz-perspective: @perspective; 173 perspective: @perspective; 175 .perspective-origin(@perspective) { 176 -webkit-perspective-origin: @perspective; 177 -moz-perspective-origin: @perspective; 178 perspective-origin: @perspective;
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/external/skia/gm/ |
D | glyph_pos.cpp | 68 SkMatrix perspective; in draw_gm() local 69 perspective.setIdentity(); in draw_gm() 70 perspective.setPerspX(-SkScalarInvert(340)); in draw_gm() 71 perspective.setSkewX(8.0f / 25.0f); in draw_gm() 72 perspective.setSkewY(2.0f / 25.0f); in draw_gm() 74 canvas->concat(perspective); in draw_gm()
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D | gradients.cpp | 316 SkMatrix perspective; in onDraw() local 317 perspective.setIdentity(); in onDraw() 318 perspective.setPerspY(SkIntToScalar(i+1) / 500); in onDraw() 319 perspective.setSkewX(SkIntToScalar(i+1) / 10); in onDraw() 321 paint.setShader(gGradMakers[j](pts, gGradData[i], tm, perspective)); in onDraw() 353 SkMatrix perspective; in onDraw() local 354 perspective.setIdentity(); in onDraw() 355 perspective.setPerspY(0.001f); in onDraw() 356 perspective.setSkewX(SkIntToScalar(8) / 25); in onDraw() 357 canvas->concat(perspective); in onDraw()
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup_point.c | 109 boolean perspective) in texcoord_coef() argument 125 if (perspective) { in texcoord_coef() 145 if (perspective) { in texcoord_coef() 157 info->a0[slot][3] = perspective ? w0 : 1.0f; in texcoord_coef() 220 boolean perspective = !!(interp == LP_INTERP_PERSPECTIVE); in setup_point_coefficients() local 223 if (perspective & usage_mask) { in setup_point_coefficients() 255 perspective); in setup_point_coefficients() 265 if (perspective) { in setup_point_coefficients()
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/external/deqp/framework/referencerenderer/ |
D | design.txt | 86 + barycentrics, both perspective and non-perspective
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/external/skia/site/user/api/ |
D | skmatrix.md | 10 rectangles, paths) in perspective. SkCamera is a helper class that
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/external/skia/site/user/ |
D | index.md | 8 * 3x3 matrices w/ perspective
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DIMath.js | 669 J3DIMatrix4.prototype.perspective = function(fovy, aspect, zNear, zFar) method in J3DIMatrix4 776 var translate, rotate, scale, skew, perspective; 782 …var perspective = (_perspective == undefined || !("length" in _perspective)) ? new Array(4) : _per… 811 transposedInversePerspectiveMatrix.multVecMatrix(perspective, rightHandSide); 819 perspective[0] = perspective[1] = perspective[2] = 0; 820 perspective[3] = 1;
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/external/swiftshader/src/Renderer/ |
D | QuadRasterizer.hpp | 52 …olate(Float4 &x, Float4 &D, Float4 &rhw, Pointer<Byte> planeEquation, bool flat, bool perspective);
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D | QuadRasterizer.cpp | 316 …polate(Float4 &x, Float4 &D, Float4 &rhw, Pointer<Byte> planeEquation, bool flat, bool perspective) in interpolate() argument 324 if(perspective) in interpolate() 340 return state.perspective || (shader && shader->vPosDeclared && fullPixelPositionRegister); in interpolateW()
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D | SetupProcessor.hpp | 46 bool perspective : 1; member
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D | SetupProcessor.cpp | 84 state.perspective = context->perspectiveActive(); in update()
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/external/swiftshader/src/Shader/ |
D | SetupRoutine.hpp | 36 … int attribute, int planeEquation, bool flatShading, bool sprite, bool perspective, bool wrap, int…
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D | SetupRoutine.cpp | 464 …nt]), OFFSET(Primitive,V[interpolant][component]), flat, sprite, state.perspective, wrap, componen… in generate() 471 …v1, v2, OFFSET(Vertex,f), OFFSET(Primitive,f), state.fog.flat, false, state.perspective, false, 0); in generate() 480 …e> &v2, int attribute, int planeEquation, bool flat, bool sprite, bool perspective, bool wrap, int… in setupGradient() argument 528 if(!perspective) in setupGradient()
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D | PixelRoutine.hpp | 71 …troid(Float4 &x, Float4 &y, Float4 &rhw, Pointer<Byte> planeEquation, bool flat, bool perspective);
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/external/skia/tools/lua/ |
D | bitmap_statistics.lua | 32 if matrixType.perspective then
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/external/skia/bench/ |
D | ShapesBench.cpp | 48 int numShapes, const SkISize& shapesSize, bool perspective) in ShapesBench() argument 53 , fPerspective(perspective) { in ShapesBench()
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/external/vulkan-validation-layers/libs/glm/detail/ |
D | dummy.cpp | 91 glm::mat4 Projection = glm::perspective(45.0f, 4.0f / 3.0f, 0.1f, 100.f); in func()
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/external/skia/resources/ |
D | slides_content2.lua | 9 - 2D transformations + perspective
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/external/vulkan-validation-layers/libs/glm/gtc/ |
D | matrix_transform.hpp | 185 GLM_FUNC_DECL detail::tmat4x4<T, P> perspective(
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/external/llvm/docs/HistoricalNotes/ |
D | 2001-09-18-OptimizeExceptions.txt | 48 but is very useful from "expected gain" and references perspective. Note
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D | 2001-04-16-DynamicCompilation.txt | 22 From a technical perspective, pure static compilation cannot ever give
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/external/swiftshader/third_party/LLVM/docs/HistoricalNotes/ |
D | 2001-09-18-OptimizeExceptions.txt | 48 but is very useful from "expected gain" and references perspective. Note
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D | 2001-04-16-DynamicCompilation.txt | 22 From a technical perspective, pure static compilation cannot ever give
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/external/llvm/test/CodeGen/X86/ |
D | atomic-non-integer.ll | 76 ; interesting one from an ordering perspective on x86.
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