Searched refs:pixelShaderDirty (Results 1 – 6 of 6) sorted by relevance
128 pixelShaderDirty = true; in Device()414 pixelShaderDirty = true; in setPixelShader()428 pixelShaderDirty = true; // Reload DEF constants in setPixelShaderConstantF()631 if(pixelShaderDirty) in bindShaderConstants()648 pixelShaderDirty = false; in bindShaderConstants()
90 bool pixelShaderDirty; member in gl::Device
129 pixelShaderDirty = true; in Device()335 pixelShaderDirty = true; in setPixelShader()349 pixelShaderDirty = true; // Reload DEF constants in setPixelShaderConstantF()737 if(pixelShaderDirty) in bindShaderConstants()754 pixelShaderDirty = false; in bindShaderConstants()
86 bool pixelShaderDirty; member in es2::Device
262 bool pixelShaderDirty; member in D3D9::Direct3DDevice9
87 pixelShaderDirty = true; in Direct3DDevice9()2933 pixelShaderDirty = true; in SetPixelShader()2957 pixelShaderDirty = true; // Reload DEF constants in SetPixelShaderConstantB()2984 pixelShaderDirty = true; // Reload DEF constants in SetPixelShaderConstantF()3011 pixelShaderDirty = true; // Reload DEF constants in SetPixelShaderConstantI()5854 if(pixelShaderDirty) in bindShaderConstants()5883 pixelShaderDirty = false; in bindShaderConstants()