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Searched refs:prefColorBPP (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/
DPVRShell.h303 prefColorBPP, /*!< Allows you to specify a desired color buffer size e.g. 16, 32. */ enumerator
DPVRShell.cpp337 case prefColorBPP: in PVRShellSet()
427 case prefColorBPP: return m_pShellData->nColorBPP; in PVRShellGet()
1094 shell.PVRShellSet(prefColorBPP, atoi(val)); in Apply()
1726 if(m_pShell->PVRShellGet(prefColorBPP) > 0) in OutputInfo()
1727 …ll->PVRShellOutputDebug("Colour buffer size requested: %i\n", m_pShell->PVRShellGet(prefColorBPP)); in OutputInfo()