Searched refs:premult (Results 1 – 1 of 1) sorted by relevance
300 float premult; member384 src.alpha = src.premult = 1.0f; in ConstructCommand()390 src.premult = (layer.blending == DrmHwcBlending::kPreMult) ? 1.0f : 0.0f; in ConstructCommand()652 glUniform1f(gl_premult_loc + src_index, src.premult); in Composite()