Searched refs:programByShaderHandle (Results 1 – 2 of 2) sorted by relevance
1473 es2::Program *programByShaderHandle = context->getProgram(shader); in DetachShader() local1474 if(!programByShaderHandle) in DetachShader()
1565 gl::Program *programByShaderHandle = context->getProgram(shader); in glDetachShader() local1566 if(!programByShaderHandle) in glDetachShader()