Searched refs:provoking (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | gen6_clip_state.c | 40 uint32_t provoking, userclip; in upload_clip_state() local 55 provoking = in upload_clip_state() 60 provoking = in upload_clip_state() 79 provoking); in upload_clip_state()
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D | gen7_clip_state.c | 37 uint32_t provoking, userclip; in upload_clip_state() local 82 provoking = in upload_clip_state() 87 provoking = in upload_clip_state() 106 provoking); in upload_clip_state()
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/external/mesa3d/src/gallium/docs/source/cso/ |
D | rasterizer.rst | 49 If set, the provoking vertex of each polygon is used to determine the color 62 :ref:`Draw` can implement flat shading by copying the provoking vertex 68 Whether the first vertex should be the provoking vertex, for most primitives. 69 If not set, the last vertex is the provoking vertex. 73 * ``PIPE_PRIMITIVE_POLYGON``: The provoking vertex is always the first 74 vertex. If the caller wishes to change the provoking vertex, they merely 78 If it is not, the provoking vertex is always the last vertex. 79 * ``PIPE_PRIMITIVE_TRIANGLE_FAN``: When set, the provoking vertex is the
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/external/deqp/framework/referencerenderer/ |
D | design.txt | 64 + provoking vertex for flatshading 88 + provoking vertex index
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.geometry_shading.txt | 87 different gl_Layer value. The actual provoking vertex is then verified by
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/external/mesa3d/src/gallium/docs/ |
D | d3d11ddi.txt | 204 + Gallium, like OpenGL, supports provoking vertex convention
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/external/mesa3d/docs/ |
D | VERSIONS | 922 - provoking vertex of flat-shaded, color-index triangles was wrong
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/external/guava/guava-tests/test/com/google/common/io/testdata/ |
D | alice_in_wonderland.txt | 2210 it was very provoking to find that the hedgehog had unrolled
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