Searched refs:quadder (Results 1 – 5 of 5) sorted by relevance
355 SkAutoConicToQuads quadder; in build() local385 const SkPoint* quadPts = quadder.computeQuads( in build()387 for (int i = 0; i < quadder.countQuads(); ++i) { in build()420 const SkPoint* quadPts = quadder.computeQuads( in build()422 for (int i = 0; i < quadder.countQuads(); ++i) { in build()
242 SkAutoConicToQuads quadder; in ToSVGString() local243 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), tol); in ToSVGString()244 for (int i = 0; i < quadder.countQuads(); ++i) { in ToSVGString()
222 SkAutoConicToQuads quadder; in handleConic() local223 const SkPoint* quads = quadder.computeQuads(pts, w, kConicTolerance); in handleConic()225 int count = quadder.countQuads(); in handleConic()
149 SkAutoConicToQuads quadder; in test_this_conic_to_quad() local150 const SkPoint* qpts = quadder.computeQuads(pts, w, 0.25); in test_this_conic_to_quad()151 const int qcount = quadder.countQuads(); in test_this_conic_to_quad()
970 SkAutoConicToQuads quadder; in conicTo() local971 const SkPoint* quads = quadder.computeQuads(pts, w, kConicTolerance); in conicTo()973 int count = quadder.countQuads(); in conicTo()