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Searched refs:rOffset4 (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Shader/
DVertexRoutine.cpp711 UInt rOffset4 = r * sizeof(float4); in transformFeedback() local
716 *Pointer<Float>(t + rOffsetX + cOffset) = *Pointer<Float>(v + rOffset4 + cOffset); in transformFeedback()