Searched refs:readInt8 (Results 1 – 6 of 6) sorted by relevance
149 return this.bb.readInt8(this.bb_pos + 2);221 …return offset ? /** @type {MyGame.Example.Color} */ (this.bb.readInt8(this.bb_pos + offset)) : MyG…381 return /** @type {MyGame.Example.Color} */ (this.bb.readInt8(this.bb_pos + 24));704 …return offset ? /** @type {MyGame.Example.Color} */ (this.bb.readInt8(this.bb_pos + offset)) : MyG…859 return offset ? !!this.bb.readInt8(this.bb_pos + offset) : false;1067 return offset ? !!this.bb.readInt8(this.bb.__vector(this.bb_pos + offset) + index) : false;
70 …return offset ? /** @type {NamespaceA.NamespaceB.EnumInNestedNS} */ (this.bb.readInt8(this.bb_pos …
866 flatbuffers.ByteBuffer.prototype.readInt8 = function(offset) { method in flatbuffers.ByteBuffer1137 if (ident.charCodeAt(i) != this.readInt8(this.position_ + flatbuffers.SIZEOF_INT + i)) {
285 jspb.BinaryDecoder.prototype.readInt8,
798 jspb.BinaryDecoder.prototype.readInt8 = function() { method in jspb.BinaryDecoder
57 Decoder.prototype.readInt8 = function() { method in Decoder564 return decoder.readInt8();