Searched refs:readSwizzle (Results 1 – 4 of 4) sorted by relevance
778 TextureSwizzle readSwizzle = getChannelReadSwizzle(texFormat.order); in convertNormalizedFormat() local804 std::swap(readSwizzle.components[ndx], readSwizzle.components[3 - ndx]); in convertNormalizedFormat()824 const TextureSwizzle::Channel chan = readSwizzle.components[compNdx]; in convertNormalizedFormat()894 const TextureSwizzle readSwizzle = getChannelReadSwizzle(texFormat.order); in convertFloatFormat() local898 const TextureSwizzle::Channel chan = readSwizzle.components[compNdx]; in convertFloatFormat()
280 int readSwizzle(TIntermTyped *argument, int size);
1361 mov->src[0].swizzle = readSwizzle(argi, size) << (component * 2); in visitAggregate()1373 mov->src[0].swizzle = readSwizzle(argi, size) << (component * 2); in visitAggregate()1443 mov->src[0].swizzle = (readSwizzle(argi, size) << (row * 2)) + 0x55 * element; in visitAggregate()2265 parameter.swizzle = readSwizzle(arg, size); in argument()2628 int OutputASM::readSwizzle(TIntermTyped *argument, int size) in readSwizzle() function in glsl::OutputASM
1548 const TextureSwizzle& readSwizzle = getChannelReadSwizzle(order); in getBorderColorReadSwizzle() local1553 TextureSwizzle::Channel writeRead = readSwizzle.components[ndx]; in getBorderColorReadSwizzle()