Searched refs:renderStateCaptured (Results 1 – 2 of 2) sorted by relevance
154 if(renderStateCaptured[state]) in Apply()374 if(renderStateCaptured[state]) in Capture()705 renderStateCaptured[state] = true; in setRenderState()822 renderStateCaptured[state] = false; in clear()965 renderStateCaptured[state] = true; in captureRenderState()
130 bool renderStateCaptured[D3DRS_BLENDOPALPHA + 1]; member in D3D9::Direct3DStateBlock9