Searched refs:repaint (Results 1 – 20 of 20) sorted by relevance
206 repaint(); in setStyle()229 repaint(); in setThickness()253 repaint(); in setGap()277 repaint(); in setColor()301 repaint(); in setTextFont()326 repaint(); in setText()350 repaint(); in setAlignment()
456 repaint(); in set()467 repaint(); in add()
35 repaint(); in clearImage()40 repaint(); in setImage()62 repaint(); in setImage()77 repaint(); in setImage()
51 repaint(); in setLocale()58 repaint(); in setDate()69 repaint(); in add()74 repaint(); in setColor()86 repaint(); in setCalendar()
215 repaint(); in init()369 repaint(); in setText()374 repaint(); in setFont()
36 repaint(); in mouseClicked()49 repaint(); in actionPerformed()
34 used to quickly repaint 3D windows in response to expose events64 the front color buffer. This can be used to quickly repaint 3D windows
161 repaint(16); in focusGained()167 repaint(16); in focusLost()381 repaint(10); in setKeyStart()388 repaint(10); in validateKeyStart()415 repaint(10); in select()468 repaint(16); in setText2()491 repaint(16); in setFont()
147 bool CDialog::MoveItem(int id, int x, int y, int width, int height, bool repaint) in MoveItem() argument149 return BOOLToBool(::MoveWindow(GetItem(id), x, y, width, height, BoolToBOOL(repaint))); in MoveItem()
120 bool MoveItem(int id, int x, int y, int width, int height, bool repaint = true);
64 repaint(); in actionPerformed()
132 bool Move(int x, int y, int width, int height, bool repaint = true)133 { return BOOLToBool(::MoveWindow(_window, x, y, width, height, BoolToBOOL(repaint))); }
194 SplashPanel.this.repaint(); in run()
170 repaint(); in actionPerformed()
203 // At least one buffer has been updated, we need to repaint the texture
467 this.repaint(); in setText()
141 repaint(); in update()
213 repaint(); in update()
1028 // At least on buffers is updated, we need to repaint the texture
META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...