Searched refs:resourceFlags (Results 1 – 1 of 1) sorted by relevance
7828 deUint32 resourceFlags) in createShaderAccessImageTests() argument7870 DE_ASSERT((s_imageTypes[ndx].flags & resourceFlags) == 0u); in createShaderAccessImageTests()7887 s_imageTypes[ndx].flags | resourceFlags)); in createShaderAccessImageTests()7898 deUint32 resourceFlags) in createShaderAccessTexelBufferTests() argument7900 DE_ASSERT(resourceFlags == 0); in createShaderAccessTexelBufferTests()7901 DE_UNREF(resourceFlags); in createShaderAccessTexelBufferTests()7939 deUint32 resourceFlags) in createShaderAccessBufferTests() argument7941 DE_ASSERT(resourceFlags == 0u); in createShaderAccessBufferTests()7942 DE_UNREF(resourceFlags); in createShaderAccessBufferTests()8150 deUint32 resourceFlags); in createShaderAccessTests()