/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.hpp | 46 virtual void clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask);
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D | Device.cpp | 149 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor() argument 151 if(!renderTarget || !rgbaMask) in clearColor() 169 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask); in clearColor()
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D | Context.cpp | 2657 unsigned int rgbaMask = (mState.colorMaskRed ? 0x1 : 0) | in clear() local 2662 if(rgbaMask != 0) in clear() 2664 …mState.colorClearValue.green, mState.colorClearValue.blue, mState.colorClearValue.alpha, rgbaMask); in clear()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Device.hpp | 54 virtual void clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask);
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D | Device.cpp | 184 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor() argument 186 if(!renderTarget || !rgbaMask) in clearColor() 204 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask); in clearColor()
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D | Context.cpp | 2396 unsigned int rgbaMask = (mState.colorMaskRed ? 0x1 : 0) | in clear() local 2401 if(rgbaMask != 0) in clear() 2403 …mState.colorClearValue.green, mState.colorClearValue.blue, mState.colorClearValue.alpha, rgbaMask); in clear()
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/external/swiftshader/src/Renderer/ |
D | Blitter.hpp | 78 …lear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
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D | PixelProcessor.hpp | 246 virtual void setColorWriteMask(int index, int rgbaMask);
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D | Renderer.hpp | 321 …id clear(void* pixel, Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
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D | PixelProcessor.cpp | 528 void PixelProcessor::setColorWriteMask(int index, int rgbaMask) in setColorWriteMask() argument 530 context->setColorWriteMask(index, rgbaMask); in setColorWriteMask()
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D | Blitter.cpp | 34 …clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in clear() argument 37 …Blitter::Options clearOptions = static_cast<sw::Blitter::Options>((rgbaMask & 0xF) | CLEAR_OPERATI… in clear()
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D | Renderer.cpp | 193 …er::clear(void *pixel, Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in clear() argument 195 blitter.clear(pixel, format, dest, dRect, rgbaMask); in clear()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.hpp | 46 virtual void clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask);
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D | Device.cpp | 175 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor() argument 177 if(!rgbaMask) in clearColor() 202 clear(rgba, FORMAT_A32B32G32R32F, renderTarget[i], clearRect, rgbaMask); in clearColor()
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D | Context.cpp | 3317 unsigned int rgbaMask = getColorMask(); in clear() local 3319 if(rgbaMask != 0) in clear() 3321 …mState.colorClearValue.green, mState.colorClearValue.blue, mState.colorClearValue.alpha, rgbaMask); in clear() 3346 unsigned int rgbaMask = getColorMask(); in clearColorBuffer() local 3347 if(rgbaMask && !mState.rasterizerDiscardEnabled) in clearColorBuffer() 3361 device->clear(value, format, colorbuffer, clearRect, rgbaMask); in clearColorBuffer()
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