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Searched refs:rlut (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Renderer/
DSurface.hpp421 qword rlut; // Skip first 16 bit member
DSurface.cpp2332 …dest[(x + i) + (y + j) * internal.width] = r[(unsigned int)(source->rlut >> (16 + 3 * (i + j * 4))… in decodeATI1()