Home
last modified time | relevance | path

Searched refs:roundEven (Results 1 – 25 of 33) sorted by relevance

12

/external/mesa3d/src/glsl/builtins/ir/
DroundEven.ir1 ((function roundEven
/external/vulkan-validation-layers/libs/glm/detail/
Dfunc_common.inl210 // roundEven
212 GLM_FUNC_QUALIFIER genType roundEven(genType const& x)
214 …GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point…
220 // roundEven
222 GLM_FUNC_QUALIFIER genType roundEven(genType const & x)
226 "'roundEven' only accept floating-point inputs");
254 VECTORIZE_VEC(roundEven) argument
Dfunc_common.hpp109 GLM_FUNC_DECL genType roundEven(genType const & x);
Dintrinsic_common.inl200 //roundEven
/external/deqp/modules/gles3/functional/
Des3fShaderCommonFunctionTests.cpp596 static float roundEven (float v) in roundEven() function
670 const float ref = roundEven(in0); in compare()
691 const int minRes = int(roundEven(in0-eps)); in compare()
692 const int maxRes = int(roundEven(in0+eps)); in compare()
1358 const float ref = roundEven(in0); in compare()
1379 const int minRes = int(roundEven(in0-eps)); in compare()
1380 const int maxRes = int(roundEven(in0+eps)); in compare()
/external/deqp/modules/gles31/functional/
Des31fShaderCommonFunctionTests.cpp674 static float roundEven (float v) in roundEven() function
748 const float ref = roundEven(in0); in compare()
769 const int minRes = int(roundEven(in0-eps)); in compare()
770 const int maxRes = int(roundEven(in0+eps)); in compare()
1441 const float ref = roundEven(in0); in compare()
1462 const int minRes = int(roundEven(in0-eps)); in compare()
1463 const int maxRes = int(roundEven(in0+eps)); in compare()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderCommonFunctionTests.cpp780 static float roundEven (float v) in roundEven() function
851 const float ref = roundEven(in0); in compare()
872 const int minRes = int(roundEven(in0-eps)); in compare()
873 const int maxRes = int(roundEven(in0+eps)); in compare()
1675 const float ref = roundEven(in0); in compare()
1696 const int minRes = int(roundEven(in0-eps)); in compare()
1697 const int maxRes = int(roundEven(in0+eps)); in compare()
/external/deqp/doc/testspecs/GLES3/
Dfunctional.shaders.builtin_functions.precision.txt159 | roundEven(x) | 0 |
/external/mesa3d/src/glsl/builtins/profiles/
D130.glsl154 float roundEven(float x);
155 vec2 roundEven(vec2 x);
156 vec3 roundEven(vec3 x);
157 vec4 roundEven(vec4 x);
D140.glsl154 float roundEven(float x);
155 vec2 roundEven(vec2 x);
156 vec3 roundEven(vec3 x);
157 vec4 roundEven(vec4 x);
/external/swiftshader/src/Shader/
DShaderCore.hpp329 void roundEven(Vector4f &dst, const Vector4f &src);
DPixelProgram.cpp195 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break; in applyShader()
DVertexProgram.cpp195 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break; in program()
DShaderCore.cpp1268 void ShaderCore::roundEven(Vector4f &dst, const Vector4f &src) in roundEven() function in sw::ShaderCore
/external/skia/src/sksl/
Dsksl.include40 $genType roundEven($genType x);
41 //$genDType roundEven($genDType x);
/external/vulkan-validation-layers/libs/glm/gtx/
Dsimd_vec4.inl339 //GLM_FUNC_QUALIFIER detail::fvec4SIMD roundEven
/external/deqp/android/cts/lmp-mr1/
Dgles3-master.txt10606 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_vertex
10607 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_fragment
10608 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_vertex
10609 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_fragment
10610 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_vertex
10611 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_fragment
10612 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_vertex
10613 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_fragment
10614 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_vertex
10615 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_fragment
[all …]
/external/deqp/android/cts/lmp/src/
Des30-lmp.txt10583 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_vertex
10584 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_fragment
10585 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_vertex
10586 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_fragment
10587 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_vertex
10588 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_fragment
10589 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_vertex
10590 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_fragment
10591 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_vertex
10592 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_fragment
[all …]
/external/deqp/android/cts/lmp-mr1/src/
Des30-lmp-mr1.txt10606 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_vertex
10607 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_fragment
10608 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_vertex
10609 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_fragment
10610 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_vertex
10611 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_fragment
10612 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_vertex
10613 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_fragment
10614 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_vertex
10615 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_fragment
[all …]
/external/deqp/android/cts/lmp/
Dgles3-master.txt10583 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_vertex
10584 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_fragment
10585 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_vertex
10586 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_fragment
10587 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_vertex
10588 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_fragment
10589 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_vertex
10590 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_fragment
10591 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_vertex
10592 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_fragment
[all …]
/external/deqp/android/cts/mnc/src/
Dgles3-master.txt10997 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_vertex
10998 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_fragment
10999 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_vertex
11000 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_fragment
11001 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_vertex
11002 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_fragment
11003 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_vertex
11004 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_fragment
11005 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_vertex
11006 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_fragment
[all …]
/external/autotest/client/site_tests/graphics_dEQP/expectations/pinetrail/
Dgles3-master.Skipped.bz21dEQP-GLES3.functional.attribute_location.bind.float 2dEQP-GLES3.functional. ...
/external/deqp/android/cts/nyc/
Dgles3-master.txt11090 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_vertex
11091 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_fragment
11092 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_vertex
11093 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_fragment
11094 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_vertex
11095 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_fragment
11096 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_vertex
11097 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_fragment
11098 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_vertex
11099 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_fragment
[all …]
/external/deqp/android/cts/mnc/
Dgles3-master.txt10997 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_vertex
10998 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_fragment
10999 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_vertex
11000 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_fragment
11001 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_vertex
11002 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_fragment
11003 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_vertex
11004 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_fragment
11005 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_vertex
11006 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_fragment
[all …]
/external/deqp/android/cts/master/
Dgles3-master.txt11088 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_vertex
11089 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_fragment
11090 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_vertex
11091 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_fragment
11092 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_vertex
11093 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_fragment
11094 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_vertex
11095 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_fragment
11096 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_vertex
11097 dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_fragment
[all …]

12