Searched refs:sRGBtoLinear16_8_12 (Results 1 – 2 of 2) sorted by relevance
70 void sRGBtoLinear16_8_12(Short4 &c);
168 …sRGBtoLinear16_8_12(c[component]); // FIXME: Perform linearization at surface level for read-onl… in sampleTexture()421 …sRGBtoLinear16_8_12(cs[component]); // FIXME: Perform linearization at surface level for read-on… in sampleTexture()2143 void SamplerCore::sRGBtoLinear16_8_12(Short4 &c) in sRGBtoLinear16_8_12() function in sw::SamplerCore