Searched refs:sRGBtoLinear6_12 (Results 1 – 3 of 3) sorted by relevance
74 unsigned short sRGBtoLinear6_12[64]; member
287 sRGBtoLinear6_12[i] = (unsigned short)(sw::sRGBtoLinear((float)i / 0x3F) * 0x1000 + 0.5f); in Constants()
2159 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear6_12)); in sRGBtoLinear16_6_12()