Searched refs:sRGBtoLinear8_12 (Results 1 – 3 of 3) sorted by relevance
73 unsigned short sRGBtoLinear8_12[256]; member
282 sRGBtoLinear8_12[i] = (unsigned short)(sw::sRGBtoLinear((float)i / 0xFF) * 0x1000 + 0.5f); in Constants()
2147 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear8_12)); in sRGBtoLinear16_8_12()