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Searched refs:sStride (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Main/
DFrameBuffer.cpp214 const int sStride = topLeftOrigin ? (sBytes * width2) : -(sBytes * width2); in copyRoutine() local
224 Pointer<Byte> s = src + y * sStride; in copyRoutine()
241 *Pointer<Int4>(d, 1) = *Pointer<Int4>(s, sStride % 16 ? 1 : 16); in copyRoutine()
251 Int4 bgra = *Pointer<Int4>(s, sStride % 16 ? 1 : 16); in copyRoutine()
350 *Pointer<Int4>(d, 1) = *Pointer<Int4>(s, sStride % 16 ? 1 : 16); in copyRoutine()
360 Int4 bgra = *Pointer<Int4>(s, sStride % 16 ? 1 : 16); in copyRoutine()
552 Pointer<Byte> s = src + y * sStride + x0 * sBytes; in copyRoutine()