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Searched refs:sampler_states (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_blitter.h417 void **sampler_states) in util_blitter_save_fragment_sampler_states() argument
422 memcpy(blitter->saved_sampler_states, sampler_states, in util_blitter_save_fragment_sampler_states()
/external/mesa3d/src/gallium/drivers/r300/
Dr300_state_derived.c764 if (state->sampler_views[i] && state->sampler_states[i]) { in r300_merge_textures_and_samplers()
769 sampler = state->sampler_states[i]; in r300_merge_textures_and_samplers()
976 if (state->sampler_views[i] && state->sampler_states[i]) { in r300_decompress_depth_textures()
Dr300_context.h234 struct r300_sampler_state *sampler_states[16]; member
Dr300_blit.c79 (void**)state->sampler_states); in r300_blitter_begin()
Dr300_fs.c153 struct r300_sampler_state *s = texstate->sampler_states[i]; in get_external_state()
Dr300_state.c1410 memcpy(state->sampler_states, states, sizeof(void*) * count); in r300_bind_sampler_states()