Searched refs:sbRBID (Results 1 – 1 of 1) sorted by relevance
1683 GrGLuint sbRBID = 0; in getCompatibleStencilIndex() local1684 GL_CALL(GenRenderbuffers(1, &sbRBID)); in getCompatibleStencilIndex()1688 if (sbRBID) { in getCompatibleStencilIndex()1689 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbRBID)); in getCompatibleStencilIndex()1690 for (int i = 0; i < stencilFmtCnt && sbRBID; ++i) { in getCompatibleStencilIndex()1699 GR_GL_RENDERBUFFER, sbRBID)); in getCompatibleStencilIndex()1703 GR_GL_RENDERBUFFER, sbRBID)); in getCompatibleStencilIndex()1725 GL_CALL(DeleteRenderbuffers(1, &sbRBID)); in getCompatibleStencilIndex()