Searched refs:scissorEnable (Results 1 – 9 of 9) sorted by relevance
77 scissorEnable = false; in Device()164 if(scissorEnable) in clearColor()182 if(scissorEnable) in clearDepth()199 if(scissorEnable) in clearStencil()294 scissorEnable = enable; in setScissorEnable()519 if(scissorEnable) in bindViewport()
73 bool scissorEnable; member in es1::Device
75 scissorEnable = false; in Device()193 if(scissorEnable) in clearColor()217 if(scissorEnable) in clearDepth()234 if(scissorEnable) in clearStencil()433 scissorEnable = enable; in setScissorEnable()679 if(scissorEnable) in bindViewport()
85 bool scissorEnable; member in gl::Device
79 scissorEnable = false; in Device()194 if(scissorEnable) in clearColor()218 if(scissorEnable) in clearDepth()235 if(scissorEnable) in clearStencil()354 scissorEnable = enable; in setScissorEnable()785 if(scissorEnable) in bindViewport()
81 bool scissorEnable; member in es2::Device
414 GLint scissorEnable;415 glGetIntegerv(GL_SCISSOR_TEST, &scissorEnable);419 if (scissorEnable) {
222 bool scissorEnable; member in D3D9::Direct3DDevice9
403 if(scissorEnable) in Clear()3718 scissorEnable = (value != FALSE); in SetRenderState()5996 if(scissorEnable) in bindViewport()