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Searched refs:scissorX (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp110 mState.scissorX = 0; in Context()
277 mState.scissorX = 0; in makeCurrent()
676 mState.scissorX = x; in setScissorParams()
1962 params[0] = mState.scissorX; in getIntegerv()
2660 …sw::Rect scissor = { mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mSta… in applyScissor()
3358 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearColorBuffer()
3397 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearDepthBuffer()
3421 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearStencilBuffer()
3934 if(destRect.x0 < mState.scissorX) in blitFramebuffer()
3936 int xDiff = mState.scissorX - destRect.x0; in blitFramebuffer()
[all …]
DContext.h384 GLint scissorX; member
/external/deqp/modules/glshared/
DglsInteractionTestUtil.cpp164 int scissorX = rnd.getInt(-maxScissorOutOfBounds, targetWidth+maxScissorOutOfBounds-scissorW); in computeRandomRenderState() local
167 state.scissorRectangle = rr::WindowRectangle(scissorX, scissorY, scissorW, scissorH); in computeRandomRenderState()
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp111 mState.scissorX = 0; in Context()
276 mState.scissorX = 0; in makeCurrent()
650 mState.scissorX = x; in setScissorParams()
1390 params[0] = mState.scissorX; in getIntegerv()
1682 …sw::Rect scissor = {mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mStat… in applyRenderTarget()
2824 if(destRect.x0 < mState.scissorX) in blitFramebuffer()
2826 int xDiff = mState.scissorX - destRect.x0; in blitFramebuffer()
2827 destScissoredRect.x0 = mState.scissorX; in blitFramebuffer()
2831 if(destRect.x1 > mState.scissorX + mState.scissorWidth) in blitFramebuffer()
2833 int xDiff = destRect.x1 - (mState.scissorX + mState.scissorWidth); in blitFramebuffer()
[all …]
DContext.h477 GLint scissorX; member
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp100 mState.scissorX = 0; in Context()
292 mState.scissorX = 0; in makeCurrent()
822 mState.scissorX = x; in setScissorParams()
1285 params[0] = mState.scissorX; in getIntegerv()
1731 …sw::Rect scissor = {mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mStat… in applyRenderTarget()
DContext.h268 GLint scissorX; member
/external/deqp/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp4392 const int scissorX = (m_fullscreenScissor) ? (0) : rnd.getInt(0, renderTargetSize.x()-1); in renderTo() local
4394 …rW = (m_fullscreenScissor) ? (renderTargetSize.x()) : rnd.getInt(0, renderTargetSize.x()-scissorX); in renderTo()
4397 gl.scissor(scissorX, scissorY, scissorW, scissorH); in renderTo()