Searched refs:setBuiltins (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/Shader/ |
D | PixelRoutine.hpp | 45 virtual void setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w) = 0;
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D | PixelProgram.hpp | 51 virtual void setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w);
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D | PixelPipeline.hpp | 30 virtual void setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w);
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D | PixelProgram.cpp | 27 void PixelProgram::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w) in setBuiltins() function in sw::PixelProgram
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D | PixelPipeline.cpp | 23 void PixelPipeline::setBuiltins(Int &x, Int &y, Float4(&z)[4], Float4 &w) in setBuiltins() function in sw::PixelPipeline
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D | PixelRoutine.cpp | 200 setBuiltins(x, y, z, w); in quad()
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