Searched refs:setLightEnabled (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | libGLES_CM.cpp | 1220 case GL_LIGHT0: context->setLightEnabled(0, false); break; in Disable() 1221 case GL_LIGHT1: context->setLightEnabled(1, false); break; in Disable() 1222 case GL_LIGHT2: context->setLightEnabled(2, false); break; in Disable() 1223 case GL_LIGHT3: context->setLightEnabled(3, false); break; in Disable() 1224 case GL_LIGHT4: context->setLightEnabled(4, false); break; in Disable() 1225 case GL_LIGHT5: context->setLightEnabled(5, false); break; in Disable() 1226 case GL_LIGHT6: context->setLightEnabled(6, false); break; in Disable() 1227 case GL_LIGHT7: context->setLightEnabled(7, false); break; in Disable() 1357 case GL_LIGHT0: context->setLightEnabled(0, true); break; in Enable() 1358 case GL_LIGHT1: context->setLightEnabled(1, true); break; in Enable() [all …]
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D | Context.h | 350 void setLightEnabled(int index, bool enable);
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D | Context.cpp | 620 void Context::setLightEnabled(int index, bool enable) in setLightEnabled() function in es1::Context
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/external/swiftshader/src/OpenGL/libGL/ |
D | libGL.cpp | 1611 case GL_LIGHT0: context->setLightEnabled(0, false); break; in glDisable() 1612 case GL_LIGHT1: context->setLightEnabled(1, false); break; in glDisable() 1613 case GL_LIGHT2: context->setLightEnabled(2, false); break; in glDisable() 1614 case GL_LIGHT3: context->setLightEnabled(3, false); break; in glDisable() 1615 case GL_LIGHT4: context->setLightEnabled(4, false); break; in glDisable() 1616 case GL_LIGHT5: context->setLightEnabled(5, false); break; in glDisable() 1617 case GL_LIGHT6: context->setLightEnabled(6, false); break; in glDisable() 1618 case GL_LIGHT7: context->setLightEnabled(7, false); break; in glDisable() 1761 case GL_LIGHT0: context->setLightEnabled(0, true); break; in glEnable() 1762 case GL_LIGHT1: context->setLightEnabled(1, true); break; in glEnable() [all …]
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D | Context.h | 703 void setLightEnabled(int index, bool enable);
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D | Context.cpp | 3234 void Context::setLightEnabled(int index, bool enable) in setLightEnabled() function in gl::Context
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