Searched refs:setMaterialSpecular (Results 1 – 7 of 7) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | VertexProcessor.hpp | 236 virtual void setMaterialSpecular(const Color<float> &specularColor);
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D | VertexProcessor.cpp | 419 void VertexProcessor::setMaterialSpecular(const Color<float> &specularColor) in setMaterialSpecular() function in sw::VertexProcessor
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 366 void setMaterialSpecular(float red, float green, float blue, float alpha);
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D | Context.cpp | 710 void Context::setMaterialSpecular(float red, float green, float blue, float alpha) in setMaterialSpecular() function in es1::Context 1953 …device->setMaterialSpecular(sw::Color<float>(materialSpecular.red, materialSpecular.green, materia… in applyState()
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D | libGLES_CM.cpp | 2985 context->setMaterialSpecular(params[0], params[1], params[2], params[3]); in Materialfv()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Device.cpp | 152 setMaterialSpecular(sw::Color<float>(0.0f, 0.0f, 0.0f, 1.0f)); in Device()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 2848 …renderer->setMaterialSpecular(sw::Color<float>(material->Specular.r, material->Specular.g, materia… in SetMaterial()
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