Searched refs:setMatrices (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLProgramDataManager.cpp | 187 this->setMatrices<2>(u, 1, matrix); in setMatrix2f() 191 this->setMatrices<3>(u, 1, matrix); in setMatrix3f() 195 this->setMatrices<4>(u, 1, matrix); in setMatrix4f() 199 this->setMatrices<2>(u, arrayCount, m); in setMatrix2fv() 203 this->setMatrices<3>(u, arrayCount, m); in setMatrix3fv() 207 this->setMatrices<4>(u, arrayCount, m); in setMatrix4fv() 212 template<int N> inline void GrGLProgramDataManager::setMatrices(UniformHandle u, in setMatrices() function in GrGLProgramDataManager
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D | GrGLProgramDataManager.h | 102 template<int N> inline void setMatrices(UniformHandle, int arrayCount,
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateDataManager.cpp | 195 this->setMatrices<2>(u, 1, matrix); in setMatrix2f() 201 this->setMatrices<2>(u, arrayCount, m); in setMatrix2fv() 205 this->setMatrices<3>(u, 1, matrix); in setMatrix3f() 211 this->setMatrices<3>(u, arrayCount, m); in setMatrix3fv() 215 this->setMatrices<4>(u, 1, matrix); in setMatrix4f() 221 this->setMatrices<4>(u, arrayCount, m); in setMatrix4fv() 226 template<int N> inline void GrVkPipelineStateDataManager::setMatrices(UniformHandle u, in setMatrices() function in GrVkPipelineStateDataManager
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D | GrVkPipelineStateDataManager.h | 68 template<int N> inline void setMatrices(UniformHandle, int arrayCount,
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