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Searched refs:setMatrices (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLProgramDataManager.cpp187 this->setMatrices<2>(u, 1, matrix); in setMatrix2f()
191 this->setMatrices<3>(u, 1, matrix); in setMatrix3f()
195 this->setMatrices<4>(u, 1, matrix); in setMatrix4f()
199 this->setMatrices<2>(u, arrayCount, m); in setMatrix2fv()
203 this->setMatrices<3>(u, arrayCount, m); in setMatrix3fv()
207 this->setMatrices<4>(u, arrayCount, m); in setMatrix4fv()
212 template<int N> inline void GrGLProgramDataManager::setMatrices(UniformHandle u, in setMatrices() function in GrGLProgramDataManager
DGrGLProgramDataManager.h102 template<int N> inline void setMatrices(UniformHandle, int arrayCount,
/external/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.cpp195 this->setMatrices<2>(u, 1, matrix); in setMatrix2f()
201 this->setMatrices<2>(u, arrayCount, m); in setMatrix2fv()
205 this->setMatrices<3>(u, 1, matrix); in setMatrix3f()
211 this->setMatrices<3>(u, arrayCount, m); in setMatrix3fv()
215 this->setMatrices<4>(u, 1, matrix); in setMatrix4f()
221 this->setMatrices<4>(u, arrayCount, m); in setMatrix4fv()
226 template<int N> inline void GrVkPipelineStateDataManager::setMatrices(UniformHandle u, in setMatrices() function in GrVkPipelineStateDataManager
DGrVkPipelineStateDataManager.h68 template<int N> inline void setMatrices(UniformHandle, int arrayCount,