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Searched refs:setSecondArgument (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DTextureStage.hpp147 void setSecondArgument(SourceArgument secondArgument);
DTextureStage.cpp150 void TextureStage::setSecondArgument(SourceArgument secondArgument) in setSecondArgument() function in sw::TextureStage
DPixelProcessor.hpp206 virtual void setSecondArgument(unsigned int stage, TextureStage::SourceArgument secondArgument);
DPixelProcessor.cpp204 …void PixelProcessor::setSecondArgument(unsigned int stage, TextureStage::SourceArgument secondArgu… in setSecondArgument() function in sw::PixelProcessor
208 context->textureStage[stage].setSecondArgument(secondArgument); in setSecondArgument()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4663 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_DIFFUSE); in SetTextureStageState()
4666 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_CURRENT); in SetTextureStageState()
4669 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
4672 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
4675 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_SPECULAR); in SetTextureStageState()
4678 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_TEMP); in SetTextureStageState()
4681 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_CONSTANT); in SetTextureStageState()
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp2053 device->setSecondArgument(samplerIndex, sw::TextureStage::SOURCE_CURRENT); in applyTextures()
2069 device->setSecondArgument(samplerIndex, sw::TextureStage::SOURCE_CURRENT); in applyTextures()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp2081 device->setSecondArgument(unit, sw::TextureStage::SOURCE_CURRENT); // Cp in applyTextures()
2212 device->setSecondArgument(unit, es2sw::ConvertSourceArgument(mState.textureUnit[unit].src1RGB)); in applyTextures()