Searched refs:setSecondArgument (Results 1 – 7 of 7) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | TextureStage.hpp | 147 void setSecondArgument(SourceArgument secondArgument);
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D | TextureStage.cpp | 150 void TextureStage::setSecondArgument(SourceArgument secondArgument) in setSecondArgument() function in sw::TextureStage
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D | PixelProcessor.hpp | 206 virtual void setSecondArgument(unsigned int stage, TextureStage::SourceArgument secondArgument);
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D | PixelProcessor.cpp | 204 …void PixelProcessor::setSecondArgument(unsigned int stage, TextureStage::SourceArgument secondArgu… in setSecondArgument() function in sw::PixelProcessor 208 context->textureStage[stage].setSecondArgument(secondArgument); in setSecondArgument()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 4663 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_DIFFUSE); in SetTextureStageState() 4666 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_CURRENT); in SetTextureStageState() 4669 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState() 4672 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState() 4675 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_SPECULAR); in SetTextureStageState() 4678 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_TEMP); in SetTextureStageState() 4681 renderer->setSecondArgument(stage, sw::TextureStage::SOURCE_CONSTANT); in SetTextureStageState()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Context.cpp | 2053 device->setSecondArgument(samplerIndex, sw::TextureStage::SOURCE_CURRENT); in applyTextures() 2069 device->setSecondArgument(samplerIndex, sw::TextureStage::SOURCE_CURRENT); in applyTextures()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 2081 device->setSecondArgument(unit, sw::TextureStage::SOURCE_CURRENT); // Cp in applyTextures() 2212 device->setSecondArgument(unit, es2sw::ConvertSourceArgument(mState.textureUnit[unit].src1RGB)); in applyTextures()
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