Searched refs:setStencilCompare (Results 1 – 9 of 9) sorted by relevance
252 virtual void setStencilCompare(StencilCompareMode stencilCompareMode);
538 void PixelProcessor::setStencilCompare(StencilCompareMode stencilCompareMode) in setStencilCompare() function in sw::PixelProcessor
66 setStencilCompare(STENCIL_ALWAYS); in Device()
1809 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc)); in applyState()
3432 renderer->setStencilCompare(sw::STENCIL_NEVER); in SetRenderState()3435 renderer->setStencilCompare(sw::STENCIL_LESS); in SetRenderState()3438 renderer->setStencilCompare(sw::STENCIL_EQUAL); in SetRenderState()3441 renderer->setStencilCompare(sw::STENCIL_LESSEQUAL); in SetRenderState()3444 renderer->setStencilCompare(sw::STENCIL_GREATER); in SetRenderState()3447 renderer->setStencilCompare(sw::STENCIL_NOTEQUAL); in SetRenderState()3450 renderer->setStencilCompare(sw::STENCIL_GREATEREQUAL); in SetRenderState()3453 renderer->setStencilCompare(sw::STENCIL_ALWAYS); in SetRenderState()
64 setStencilCompare(STENCIL_ALWAYS); in Device()
1797 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc)); in applyState()1829 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilBackFunc)); in applyState()
69 setStencilCompare(STENCIL_ALWAYS); in Device()
2801 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc)); in applyState()2833 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilBackFunc)); in applyState()