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Searched refs:setStencilCompare (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Renderer/
DPixelProcessor.hpp252 virtual void setStencilCompare(StencilCompareMode stencilCompareMode);
DPixelProcessor.cpp538 void PixelProcessor::setStencilCompare(StencilCompareMode stencilCompareMode) in setStencilCompare() function in sw::PixelProcessor
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp66 setStencilCompare(STENCIL_ALWAYS); in Device()
DContext.cpp1809 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc)); in applyState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3432 renderer->setStencilCompare(sw::STENCIL_NEVER); in SetRenderState()
3435 renderer->setStencilCompare(sw::STENCIL_LESS); in SetRenderState()
3438 renderer->setStencilCompare(sw::STENCIL_EQUAL); in SetRenderState()
3441 renderer->setStencilCompare(sw::STENCIL_LESSEQUAL); in SetRenderState()
3444 renderer->setStencilCompare(sw::STENCIL_GREATER); in SetRenderState()
3447 renderer->setStencilCompare(sw::STENCIL_NOTEQUAL); in SetRenderState()
3450 renderer->setStencilCompare(sw::STENCIL_GREATEREQUAL); in SetRenderState()
3453 renderer->setStencilCompare(sw::STENCIL_ALWAYS); in SetRenderState()
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp64 setStencilCompare(STENCIL_ALWAYS); in Device()
DContext.cpp1797 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc)); in applyState()
1829 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilBackFunc)); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp69 setStencilCompare(STENCIL_ALWAYS); in Device()
DContext.cpp2801 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc)); in applyState()
2833 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilBackFunc)); in applyState()