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Searched refs:setStencilCompareCCW (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Renderer/
DPixelProcessor.hpp260 virtual void setStencilCompareCCW(StencilCompareMode stencilCompareMode);
DPixelProcessor.cpp599 void PixelProcessor::setStencilCompareCCW(StencilCompareMode stencilCompareMode) in setStencilCompareCCW() function in sw::PixelProcessor
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp83 setStencilCompareCCW(STENCIL_ALWAYS); in Device()
DContext.cpp1819 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilFunc)); in applyState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3858 renderer->setStencilCompareCCW(sw::STENCIL_NEVER); in SetRenderState()
3861 renderer->setStencilCompareCCW(sw::STENCIL_LESS); in SetRenderState()
3864 renderer->setStencilCompareCCW(sw::STENCIL_EQUAL); in SetRenderState()
3867 renderer->setStencilCompareCCW(sw::STENCIL_LESSEQUAL); in SetRenderState()
3870 renderer->setStencilCompareCCW(sw::STENCIL_GREATER); in SetRenderState()
3873 renderer->setStencilCompareCCW(sw::STENCIL_NOTEQUAL); in SetRenderState()
3876 renderer->setStencilCompareCCW(sw::STENCIL_GREATEREQUAL); in SetRenderState()
3879 renderer->setStencilCompareCCW(sw::STENCIL_ALWAYS); in SetRenderState()
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp81 setStencilCompareCCW(STENCIL_ALWAYS); in Device()
DContext.cpp1807 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilBackFunc)); in applyState()
1819 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilFunc)); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp85 setStencilCompareCCW(STENCIL_ALWAYS); in Device()
DContext.cpp2811 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilBackFunc)); in applyState()
2823 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilFunc)); in applyState()